Starboard Motion is a Seattle-based animation studio founded by Scott Dossett in 2010, specializing in keyframe animation, mocap cleanup, rigging, and skinning for characters, creatures, vehicles, and weapons. With a background in working on titles such as Gears of War, XCOM, and America's Army, Dossett brings over two decades of experience to the industry.
Prior to establishing Starboard Motion, Dossett held senior animator positions at Epic Games and the Army Game Project, showcasing his expertise in animation software such as Maya, Motionbuilder, Vicon Blade, and Unreal Engine. His portfolio includes credited titles like Unreal Tournament 3, Gears of War series, and XCOM franchise, solidifying his reputation as a seasoned professional in the field of animation.
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